I'm making mobile games and not happy with the in-app ads. I'm experimenting with sending users to webpages from inside the game, which I load up with banner ads, each page displaying ads of a certain topic.
The reason the players actually launch the ads from the game is because I give them in-game rewards each time they launch the url, which has a slight chance at giving special items, power ups, stat buffs, etc whatever I want to use as an incentive.
They'll encounter the links throughout the game, and I was putting 12 banners on each page they load, so if I can get them to click 5 urls in 30 minutes I get 60 ad impressions from 1 person and they get 5 rewards in the game.
I'm mostly targeting children, so I'm hoping displaying banners for things like toys r us, super soakers, disneyland, etc etc will give me some click throughs in addition to the impressions.
Simply hitting the back button from the webpage takes them back to the game where they have a new reward waiting.
So basically I have a way of directing traffic and I'm trying to think of the best way to monetize said traffic. Does 12 banners sound good? Would 20 be better?
Once I have a high number people downloading my apps I was figuring I could approach marketing firms to sell ad space/placement, but for now I was just going with adsense since I have an account and it's simple.
Anyone with experience have any insight or recommendations?
Thank you in advance.
The reason the players actually launch the ads from the game is because I give them in-game rewards each time they launch the url, which has a slight chance at giving special items, power ups, stat buffs, etc whatever I want to use as an incentive.
They'll encounter the links throughout the game, and I was putting 12 banners on each page they load, so if I can get them to click 5 urls in 30 minutes I get 60 ad impressions from 1 person and they get 5 rewards in the game.
I'm mostly targeting children, so I'm hoping displaying banners for things like toys r us, super soakers, disneyland, etc etc will give me some click throughs in addition to the impressions.
Simply hitting the back button from the webpage takes them back to the game where they have a new reward waiting.
So basically I have a way of directing traffic and I'm trying to think of the best way to monetize said traffic. Does 12 banners sound good? Would 20 be better?
Once I have a high number people downloading my apps I was figuring I could approach marketing firms to sell ad space/placement, but for now I was just going with adsense since I have an account and it's simple.
Anyone with experience have any insight or recommendations?
Thank you in advance.