Modern Warfare 3 is pissing me off!

efeezy

Well-known member
Oct 5, 2007
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1. Quick scoping bullshit is back with a vengeance. MW2 all over again.
2. Noob Tubes don't work for shit. Put a grenade right on a guy and no kill.
3. Melee is a total crap shoot.
4. When you get a kill, somehow 6 other guys are right up your ass who weren't there 1 second ago.


I know there's more but I can't think of them now.
 


4. silent thingy when u shoot plus invisible to uav solves that

True. A silencer will keep you from showing up on others mini maps allowing you to stay more anonymous. 64 person matches are just pure crazy period.

Also, mother fucking 2. God damn. I guess if it wasn't like that though everyone would do nothing but RPG spam.
 
It's because it's how the game is designed and the spawn system. You have to run routes through the maps constantly to avoid dying. They changed the map design starting with MW2 to be more frenzied and imho random. vcod-4 has much more consistent (logical) map design. I'd suggest waiting for CS:GO or play BF3 if you want something a little different.


See:
[ame=http://www.youtube.com/watch?v=oVnHLCJdRIQ]Black ops Bad Domination Spawns on Summit - With WhaleMasher - YouTube[/ame]

Also

mw3-mp-map-layout-downturn.jpg


versus

cod4crash.jpg


After 4 they started adding a bunch of little nooks and crannies in every room to get shot from and the levels started becoming multi-tiered so it's hard to tell where you are most likely to be shot from (especially with the spawns) when you first enter a room. You can't aim fast enough to react properly, and there is essentially no movement in the series so you can't dodge anything either which is why you end up dying all of the time.
 
BF3
[ame=http://www.youtube.com/watch?v=wrsBDm91zNQ]Most Epic Battlefield 3 Kill EVER - YouTube[/ame]
 
QUAKE LIVE

Above is when an FPS needs actual skill. Nobody to blame but yourself if you suck shit at it. It isn't that popular, because mostly everybody sucks at it. In COD you can mask your shitty skills with your high level cap, pretty banners and cheap weapons, not in Quake baby.

There is such a big gap between a beginner and a middle range player in Quake. Whereas in COD or any other modern FPS, the gap is low to pretty much nil. Noobs in COD can trade kills with players who have been playing much longer very evenly. In Quake, a noob can't even get a lucky kill out of 100 against a more experienced player.

No blaming the guns, maps etc. sucks that these type of FPS are dead. Last one that required skill was CS.

*Fun fact, COD4 IW Engine is a modified Quake 3 engine. Which means that there are most probably lines of code from Quake 3 (1999) in COD Modern Warfare 3 (2011)

So basically, they just kept building and building feature after feature to the Q3 engine since 1999.

Anyway, kind of off topic from my rant, I reckon they should make leveling in COD actually SIGNIFICANT. Like in Starcraft 2 where only the baddest motherfuckers can get into Grandmasters League. I propose that the top 1% of COD players should be able to rock gold guns and prestige the 15th time or whatever it is now, instead of the dickhead who spent the longest time playing.
 
I played Quake2 multiplayer (q2dm1 primarily via gxmod and tourney mod) for literally like 7 years haha. You're right, 10 minute 1on1 matches while everyone observed, it was nuts, only had yourself to rely on and the amount of jumps involved in q2dm1 to master was also nuts.

I miss playing q2. From time to time I get the urge to re-install it. Last time I tried a couple years ago though it wouldn't work :(.

But unfortunately Quake Live is more based around quake3, and I hated quake3 because they took out true strafe jumping/double jumping.

QUAKE LIVE

Above is when an FPS needs actual skill. Nobody to blame but yourself if you suck shit at it. It isn't that popular, because mostly everybody sucks at it. In COD you can mask your shitty skills with your high level cap, pretty banners and cheap weapons, not in Quake baby.

There is such a big gap between a beginner and a middle range player in Quake. Whereas in COD or any other modern FPS, the gap is low to pretty much nil. Noobs in COD can trade kills with players who have been playing much longer very evenly. In Quake, a noob can't even get a lucky kill out of 100 against a more experienced player.

No blaming the guns, maps etc. sucks that these type of FPS are dead. Last one that required skill was CS.

*Fun fact, COD4 IW Engine is a modified Quake 3 engine. Which means that there are most probably lines of code from Quake 3 (1999) in COD Modern Warfare 3 (2011)

So basically, they just kept building and building feature after feature to the Q3 engine since 1999.

Anyway, kind of off topic from my rant, I reckon they should make leveling in COD actually SIGNIFICANT. Like in Starcraft 2 where only the baddest motherfuckers can get into Grandmasters League. I propose that the top 1% of COD players should be able to rock gold guns and prestige the 15th time or whatever it is now, instead of the dickhead who spent the longest time playing.
 
Yeah, Quakelive IS Quake 3, and I agree that Q2 was a lot more hardcore and realistic, I was pretty young when it came out (8) and I didn't have internet good enough to play online during the time, so I only played it offline on my bros computer.

Q3 was pretty much the first online game I played without lag, so that's why I love QL. I tried Q2 online when my internet improved, but I was too instilled on playing RA on Q3. Strafe jumping is still alive in Q3/QL, I never did it in Q2, so I have no idea what the differences are.

Still, Q3 / Quakelive Still takes a hell of a lot more skill than COD or BF etc. and was a staple in pro gaming for a while. My point was, there was a time (sounding like an old fogie geek) where there were actually skill based balanced competitive FPS without having to blame perks, guns maps etc.
 
Akimbo is the new noob tube and they definitely made the explosives less deadly. Spawn is fucked, I regularly spawn into being shot in the back. But its still pretty fucking fun.
 
the respawn is ridiculous... i stopped playing after black ops... and i see they havent fixed this... i was tired of killing the entire team then have one of them spawn behind me
 
give battlefield 3 a shot, it can be a bit frustrating too, but is a much deeper game and even better when you work as a team with friends. Looks beautiful on ultra graphics settings too