Zynga wants to patent selling virtual currency in gambling games(?), filed 3/3/2010

flysarescary

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Sep 15, 2008
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United States Patent Application: 0100227675

Will be updating with prior art but please post if you have anything

Here is basically what they want to patent:

Purchasing virtual currency with real currency where the virtual currency cannot be returned to real currency into a gamgling game.
Using the virtual currency in the gamble and deducting/awarding the user appropriately.
2 claims that say the same thing: associating a virtual item to 2 users (implying that a virtual item can change hands, wow what an innovation zynga, thanks) and purchasing a virtual item with virtual currency
Transfering virtual currency and in the process verifying a social connection, between 2 users and placing a limit on how much they can do this.

Software patents need to be invalidated but we'll get into that later

I will be doing a live stream or a local recording of me trying to implement this "innovation" to be "defended" for ~20 years in the interests of the progression of science and arts in the shortest ammount of time

Also started http://stopsocialgamepatents.org
 


Patent clerks that approve business process and software patents should be thrown in front of wheat threshers.
 
You will notice that big companies are patenting every processes and it will start restricting anyone getting into a market.
 
Lol zynga has their heads shoved so far up their own asses they don't realize that video games have been around for decades and have done everything they do for much longer than they've been around. They just happened to put the right bits together and do enough shady shit to get popular before getting caught.